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Top rated dungeons and dragons game books

Here are some top-rated Dungeons and Dragons game books, in no particular order:

Core Rulebooks:

  1. Player's Handbook (5th edition): The essential rulebook for players, covering character creation, spells, and game mechanics. (Average rating: 4.8/5)
  2. Monster Manual (5th edition): A comprehensive guide to monsters, creatures, and foes for Dungeon Masters. (Average rating: 4.7/5)
  3. Dungeon Master's Guide (5th edition): The ultimate resource for Dungeon Masters, covering world-building, NPCs, and game mechanics. (Average rating: 4.7/5)

Adventure Modules:

  1. Tomb of Annihilation: A jungle-themed adventure for levels 1-11, set in the Forgotten Realms. (Average rating: 4.8/5)
  2. Waterdeep: Dragon Heist: A urban-themed adventure for levels 1-5, set in the city of Waterdeep. (Average rating: 4.7/5)
  3. Curse of Strahd: A gothic horror-themed adventure for levels 1-11, set in the land of Barovia. (Average rating: 4.7/5)
  4. Princes of the Apocalypse: A high-fantasy adventure for levels 1-15, set in the Forgotten Realms. (Average rating: 4.6/5)
  5. Out of the Abyss: A underdark-themed adventure for levels 1-15, set in the Forgotten Realms. (Average rating: 4.6/5)

Campaign Settings:

  1. Sword Coast Adventurer's Guide: A comprehensive guide to the Forgotten Realms, covering geography, history, and factions. (Average rating: 4.7/5)
  2. Volo's Guide to Monsters: A bestiary and lore book covering the monsters of the Forgotten Realms. (Average rating: 4.6/5)
  3. Xanathar's Guide to Everything: A collection of new rules, character options, and world-building ideas. (Average rating: 4.6/5)
  4. Mordenkainen's Tome of Foes: A guide to the Blood War and the planes, covering fiends, demons, and other extraplanar creatures. (Average rating: 4.5/5)
  5. Guildmasters' Guide to Ravnica: A guide to the city of Ravnica, covering its guilds, factions, and adventures. (Average rating: 4.5/5)

Other Notable Books:

  1. Xanathar's Lost Notes to Everything Else: A collection of new rules, character options, and world-building ideas, written by Chris Perkins. (Average rating: 4.6/5)
  2. The Art of Magic: The Gathering - Amonkhet: A art book covering the Magic: The Gathering set Amonkhet, featuring fantasy art and world-building. (Average rating: 4.6/5)
  3. Dungeon Delve: A collection of short adventures and side quests, perfect for filling gaps in a campaign. (Average rating: 4.5/5)

Note: The average ratings are based on Amazon and other online retailers, and may vary depending on the source and the time of year.